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Title:      EXPLORING CREATIVITY SUPPORT SYSTEMS FOR THE NE“X”T GENERATION
Author(s):      Sophie Nichol
ISBN:      ISSN: 1646-3692
Editors:      Pedro Isaías and Marcin Paprzycki
Year:      2008
Edition:      V III, 2
Keywords:      Creativity, Learning, Social Systems, Action Research, Support, Information Curriculum Technologies.
Type:      Journal Paper
First Page:      95
Last Page:      109
Language:      English
Cover:      no-img_eng.gif          
Full Contents:      click to dowload Download
Paper Abstract:      This paper explores the implementation of a creativity support system (CSS) for tertiary students studying Games Design and Development at Deakin University, Victoria, Australia. The students at the centre of this study are the ‘next’ generation of learners and are often called the Internet generation because of their pre-imposed for ‘online’ and being ‘connected’. The CSS for the games students is designed within a context that encompasses a ‘whole’ system, as focusing on only one component to augment a person’s creativity does not take into consideration the multitude of factors, for example social factors, that are pertinent on a person ability to grow their creative behaviours. This study will present a set of factors that each CSS should employ to facilitate creative abilities within people, with particular focus on how social activities help to enhance creativity.
   

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